#include <OverlayPreparer.hpp>
◆ OverlayPreparer() [1/3]
◆ OverlayPreparer() [2/3]
C3D_API castor3d::OverlayPreparer::OverlayPreparer |
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OverlayRenderer & | renderer, |
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RenderDevice const & | device, |
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VkRenderPass | renderPass, |
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VkFramebuffer | framebuffer, |
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crg::Fence & | fence ) |
◆ OverlayPreparer() [3/3]
◆ ~OverlayPreparer()
C3D_API castor3d::OverlayPreparer::~OverlayPreparer |
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noexcept |
◆ fillDrawData()
C3D_API void castor3d::OverlayPreparer::fillDrawData |
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noexcept |
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ registerOverlay()
◆ setDrawCounts()
void castor3d::OverlayPreparer::setDrawCounts |
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uint32_t & | value | ) |
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inlinenoexcept |
The documentation for this class was generated from the following file: