Castor3D 0.17.0
Multiplatform 3D engine
Classes | Namespaces | Typedefs | Enumerations
OverlaysModule.hpp File Reference

Classes

struct  castor3d::OverlayDrawPipeline
 
struct  castor3d::OverlayPipelineData
 
struct  castor3d::OverlayPipelineData::DescriptorSets
 
struct  castor3d::OverlayDrawNode
 
struct  castor3d::OverlayTextBufferIndex
 
struct  castor3d::OverlayDrawData
 
struct  castor3d::OverlaysCounts
 

Namespaces

namespace  castor3d
 

Typedefs

template<typename VertexT , uint32_t CountT>
using castor3d::OverlayVertexBufferPoolPtrT = castor::RawUniquePtr< OverlayVertexBufferPoolT< VertexT, CountT > >
 

Enumerations

enum class  castor3d::OverlayBindingId : uint32_t {
  castor3d::eMaterials , castor3d::eTexConfigs , castor3d::eTexAnims , castor3d::eCamera ,
  castor3d::eHdrConfig , castor3d::eOverlays , castor3d::eOverlaysIDs , castor3d::eOverlaysSurfaces ,
  castor3d::eOverlaysFont
}
 The descriptor binding indices for overlay rendering. More...