Castor3D 0.16.0
Multiplatform 3D engine
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#include <RenderTarget.hpp>
Public Attributes | |
TextureContext * | texture {} |
WindowContext * | window {} |
TargetType | targetType {} |
SsaoConfig | ssaoConfig {} |
castor::Size | size {} |
castor::PixelFormat | hdrPixelFormat {} |
castor::PixelFormat | srgbPixelFormat {} |
RenderTargetRPtr | renderTarget {} |
castor::PixelFormat castor3d::TargetContext::hdrPixelFormat {} |
RenderTargetRPtr castor3d::TargetContext::renderTarget {} |
castor::Size castor3d::TargetContext::size {} |
castor::PixelFormat castor3d::TargetContext::srgbPixelFormat {} |
SsaoConfig castor3d::TargetContext::ssaoConfig {} |
TargetType castor3d::TargetContext::targetType {} |
TextureContext* castor3d::TargetContext::texture {} |
WindowContext* castor3d::TargetContext::window {} |