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Castor3D 0.17.0
Multiplatform 3D engine
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This is the complete list of members for castor3d::ShadowMap::PassData, including all inherited members.
| culler | castor3d::ShadowMap::PassData | |
| frustum | castor3d::ShadowMap::PassData | |
| ownCuller | castor3d::ShadowMap::PassData | |
| pass | castor3d::ShadowMap::PassData | |
| PassData()=default | castor3d::ShadowMap::PassData | |
| PassData(SceneCullerUPtr culler) | castor3d::ShadowMap::PassData | inlineexplicit |
| PassData(ViewportUPtr viewport, SceneCullerUPtr culler) | castor3d::ShadowMap::PassData | inline |
| PassData(SceneCuller *culler) | castor3d::ShadowMap::PassData | inlineexplicit |
| viewport | castor3d::ShadowMap::PassData |