Castor3D 0.17.0
Multiplatform 3D engine
Public Member Functions | Public Attributes | List of all members
castor3d::IsNodesPassEnabled Struct Reference

#include <NodesPass.hpp>

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Public Member Functions

 IsNodesPassEnabled (NodesPass const &pass)
 
 IsNodesPassEnabled ()
 
void setPass (NodesPass const &pass) noexcept
 
bool operator() () const noexcept
 

Public Attributes

NodesPass const * m_pass
 

Constructor & Destructor Documentation

◆ IsNodesPassEnabled() [1/2]

castor3d::IsNodesPassEnabled::IsNodesPassEnabled ( NodesPass const & pass)
inlineexplicit

◆ IsNodesPassEnabled() [2/2]

castor3d::IsNodesPassEnabled::IsNodesPassEnabled ( )
inline

Member Function Documentation

◆ operator()()

bool castor3d::IsNodesPassEnabled::operator() ( ) const
inlinenoexcept

References castor3d::NodesPass::isPassEnabled(), and m_pass.

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◆ setPass()

void castor3d::IsNodesPassEnabled::setPass ( NodesPass const & pass)
inlinenoexcept

References m_pass.

Member Data Documentation

◆ m_pass

NodesPass const* castor3d::IsNodesPassEnabled::m_pass

Referenced by operator()(), and setPass().


The documentation for this struct was generated from the following file: