Castor3D 0.16.0
Multiplatform 3D engine
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#include <SkeletonModule.hpp>
Public Attributes | |
castor::Point3f | translate {} |
castor::Point3f | scale { 1.0f, 1.0f, 1.0f } |
castor::Quaternion | rotate {} |
castor::Quaternion castor3d::NodeTransform::rotate {} |
castor::Point3f castor3d::NodeTransform::scale { 1.0f, 1.0f, 1.0f } |
castor::Point3f castor3d::NodeTransform::translate {} |