| BillboardBase(Scene &scene, SceneNode *node, ashes::PipelineVertexInputStateCreateInfoPtr vertexLayout, uint32_t vertexStride, GpuBufferOffsetT< uint8_t > vertexBuffer={}) | castor3d::BillboardBase | |
| cleanup(RenderDevice const &device) | castor3d::BillboardBase | |
| fillData(BillboardUboConfiguration &data) const | castor3d::BillboardBase | |
| fillEntry(uint32_t nodeId, Pass const &pass, Geometry const &object, uint32_t meshletCount, uint32_t indexCount, uint32_t vertexCount, ModelBufferConfiguration &modelData) | castor3d::RenderedObject | |
| fillEntry(uint32_t nodeId, Pass const &pass, BillboardBase const &object, uint32_t meshletCount, uint32_t indexCount, uint32_t vertexCount, ModelBufferConfiguration &modelData) | castor3d::RenderedObject | |
| fillEntryOffsets(uint32_t nodeId, VkDeviceSize vertexOffset, VkDeviceSize indexOffset, VkDeviceSize meshletOffset) | castor3d::RenderedObject | |
| getBillboardSize() const | castor3d::BillboardBase | inline |
| getBillboardType() const | castor3d::BillboardBase | inline |
| getBufferOffsets() const | castor3d::BillboardBase | inline |
| getComponentCombineID() const | castor3d::BillboardBase | inline |
| getCount() const | castor3d::BillboardBase | inline |
| getDescriptorLayout() const | castor3d::BillboardBase | inline |
| getDescriptorSet() const | castor3d::BillboardBase | inline |
| getDimensions() const | castor3d::BillboardBase | inline |
| getGeometryBuffers() const | castor3d::BillboardBase | inline |
| getId(Pass const &pass) const | castor3d::BillboardBase | |
| getIds() const | castor3d::BillboardBase | inline |
| getMaterial() const | castor3d::BillboardBase | inline |
| getNode() const | castor3d::BillboardBase | inline |
| getParentScene() const | castor3d::BillboardBase | inline |
| getParentScene() | castor3d::BillboardBase | inline |
| getProgramFlags() const | castor3d::BillboardBase | |
| getRenderNode(Pass const &pass) const | castor3d::BillboardBase | |
| getVertexBuffer() const | castor3d::BillboardBase | inline |
| getVertexBuffer() | castor3d::BillboardBase | inline |
| getVertexStride() const noexcept | castor3d::BillboardBase | inline |
| IdRenderNode typedef | castor3d::BillboardBase | |
| initialise(RenderDevice const &device, uint32_t count) | castor3d::BillboardBase | |
| isCullable() const noexcept | castor3d::RenderedObject | inline |
| isInitialised() const | castor3d::BillboardBase | inline |
| isShadowCaster() const noexcept | castor3d::RenderedObject | inline |
| isShadowReceiver() const noexcept | castor3d::RenderedObject | inline |
| isVisible() const noexcept | castor3d::RenderedObject | inline |
| m_billboardSize | castor3d::BillboardBase | protected |
| m_billboardType | castor3d::BillboardBase | protected |
| m_bufferOffsets | castor3d::BillboardBase | protected |
| m_cameraPosition | castor3d::BillboardBase | protected |
| m_centerOffset | castor3d::BillboardBase | protected |
| m_count | castor3d::BillboardBase | protected |
| m_descriptorLayout | castor3d::BillboardBase | protected |
| m_descriptorPool | castor3d::BillboardBase | protected |
| m_descriptorSet | castor3d::BillboardBase | protected |
| m_dimensions | castor3d::BillboardBase | protected |
| m_geometryBuffers | castor3d::BillboardBase | protected |
| m_gpuFilled | castor3d::BillboardBase | protected |
| m_ids | castor3d::BillboardBase | protected |
| m_initialised | castor3d::BillboardBase | protected |
| m_material | castor3d::BillboardBase | protected |
| m_needUpdate | castor3d::BillboardBase | protected |
| m_node | castor3d::BillboardBase | protected |
| m_proxyCombine | castor3d::BillboardBase | protected |
| m_quadLayout | castor3d::BillboardBase | protected |
| m_scene | castor3d::BillboardBase | protected |
| m_vertexBuffer | castor3d::BillboardBase | protected |
| m_vertexLayout | castor3d::BillboardBase | protected |
| m_vertexStride | castor3d::BillboardBase | protected |
| Quad typedef | castor3d::BillboardBase | |
| setBillboardSize(BillboardSize value) | castor3d::BillboardBase | inline |
| setBillboardType(BillboardType value) | castor3d::BillboardBase | inline |
| setCenterOffset(uint32_t value) | castor3d::BillboardBase | inline |
| setCount(uint32_t value) | castor3d::BillboardBase | |
| setCullable(bool value) noexcept | castor3d::RenderedObject | inline |
| setDimensions(castor::Point2f const &value) | castor3d::BillboardBase | inline |
| setGpuFilled(bool value) | castor3d::BillboardBase | inline |
| setId(Pass const &pass, BillboardRenderNode const *renderNode, uint32_t id) | castor3d::BillboardBase | |
| setMaterial(MaterialObs value) | castor3d::BillboardBase | |
| setNode(SceneNode &value) | castor3d::BillboardBase | inline |
| setShadowCaster(bool value) noexcept | castor3d::RenderedObject | inline |
| setShadowReceiver(bool value) noexcept | castor3d::RenderedObject | inline |
| setVisible(bool value) noexcept | castor3d::RenderedObject | inline |
| update(GpuUpdater &updater) | castor3d::BillboardBase | |
| ~BillboardBase() noexcept=default | castor3d::BillboardBase | virtual |