#include <GlslVoxel.hpp>
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| | Voxel (sdw::ShaderWriter &writer, ast::expr::ExprPtr expr, bool enabled) |
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| auto | colorMask () const |
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| auto | normalMask () const |
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◆ Voxel()
| castor3d::shader::Voxel::Voxel |
( |
sdw::ShaderWriter & | writer, |
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ast::expr::ExprPtr | expr, |
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bool | enabled ) |
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inline |
◆ colorMask()
| auto castor3d::shader::Voxel::colorMask |
( |
| ) |
const |
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inline |
◆ normalMask()
| auto castor3d::shader::Voxel::normalMask |
( |
| ) |
const |
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inline |
◆ DataSize
| uint32_t constexpr castor3d::shader::Voxel::DataSize = 8u |
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staticconstexpr |
The documentation for this struct was generated from the following file: