Castor3D 0.16.0
Multiplatform 3D engine
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#include <InstantiatedPipelinesNodes.hpp>
Public Types | |
using | NodeObject = NodeObjectT< NodeT > |
using | NodeInstance = NodeInstanceT< NodeT > |
using | RenderedNode = RenderedNodeT< NodeT > |
using | NodeInstances = castor::Pair< RenderedNode, castor::UnorderedSet< NodeInstance const * > > |
Public Member Functions | |
auto | emplace (RenderedNode node) |
void | clear () noexcept |
auto | begin () noexcept |
auto | begin () const noexcept |
auto | end () noexcept |
auto | end () const noexcept |
auto | size () const noexcept |
auto | empty () const noexcept |
size_t | occupancy () const noexcept |
Static Public Attributes | |
static uint64_t constexpr | maxObjects = 1024ULL |
static uint64_t constexpr | maxCount = maxObjects |
using castor3d::InstantiatedObjectsNodesViewT< NodeT >::NodeInstance = NodeInstanceT< NodeT > |
using castor3d::InstantiatedObjectsNodesViewT< NodeT >::NodeInstances = castor::Pair< RenderedNode, castor::UnorderedSet< NodeInstance const * > > |
using castor3d::InstantiatedObjectsNodesViewT< NodeT >::NodeObject = NodeObjectT< NodeT > |
using castor3d::InstantiatedObjectsNodesViewT< NodeT >::RenderedNode = RenderedNodeT< NodeT > |
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inlinenoexcept |
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inlinenoexcept |
Referenced by castor3d::InstantiatedObjectsNodesViewT< NodeT >::emplace().
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inlinenoexcept |
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inline |
References castor3d::InstantiatedObjectsNodesViewT< NodeT >::begin(), castor3d::C3D_EnsureNodesCounts, CU_Assert, CU_Exception, castor3d::InstantiatedObjectsNodesViewT< NodeT >::end(), castor3d::InstantiatedObjectsNodesViewT< NodeT >::maxObjects, and castor3d::InstantiatedObjectsNodesViewT< NodeT >::size().
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inlinenoexcept |
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inlinenoexcept |
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inlinenoexcept |
Referenced by castor3d::InstantiatedObjectsNodesViewT< NodeT >::emplace().
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inlinenoexcept |
References castor3d::InstantiatedObjectsNodesViewT< NodeT >::size().
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inlinenoexcept |
Referenced by castor3d::InstantiatedObjectsNodesViewT< NodeT >::emplace(), and castor3d::InstantiatedObjectsNodesViewT< NodeT >::occupancy().
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staticconstexpr |
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staticconstexpr |
Referenced by castor3d::InstantiatedObjectsNodesViewT< NodeT >::emplace().