Castor3D 0.16.0
Multiplatform 3D engine
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#include <HandlerEvent.hpp>
Public Member Functions | |
HandlerEvent (HandlerEventType type, EventHandlerRPtr handler) | |
Constructor. | |
HandlerEventType | getHandlerEventType () const |
EventHandlerRPtr | getHandler () const |
Public Member Functions inherited from castor3d::UserInputEvent | |
C3D_API | UserInputEvent (UserInputEvent &&)=default |
C3D_API | UserInputEvent (UserInputEvent const &)=default |
C3D_API UserInputEvent & | operator= (UserInputEvent &&)=default |
C3D_API UserInputEvent & | operator= (UserInputEvent const &)=default |
UserInputEvent (UserInputEventType type) | |
Constructor. | |
virtual C3D_API | ~UserInputEvent () noexcept=default |
Destructor. | |
UserInputEventType | getEventType () const |
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Constructor.
[in] | type | The handler event type. |
[in] | handler | A handler. |
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