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Castor3D 0.17.0
Multiplatform 3D engine
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#include <OverlayTextBufferPool.hpp>


Public Attributes | |
| ashes::BufferPtr< DataT > | buffer |
| castor::ArrayView< DataT > | data |
| uint32_t | allocated {} |
| uint32_t castor3d::OverlayTextBuffer::DataBufferT< DataT >::allocated {} |
| ashes::BufferPtr< DataT > castor3d::OverlayTextBuffer::DataBufferT< DataT >::buffer |
| castor::ArrayView< DataT > castor3d::OverlayTextBuffer::DataBufferT< DataT >::data |