#include <VertexBoneData.hpp>
◆ Weights()
castor3d::VertexBoneData::Weights::Weights |
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default |
◆ begin() [1/2]
auto castor3d::VertexBoneData::Weights::begin |
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inline |
◆ begin() [2/2]
auto castor3d::VertexBoneData::Weights::begin |
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const |
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inline |
◆ end() [1/2]
auto castor3d::VertexBoneData::Weights::end |
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inline |
◆ end() [2/2]
auto castor3d::VertexBoneData::Weights::end |
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const |
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inline |
◆ operator[]() [1/2]
float & castor3d::VertexBoneData::Weights::operator[] |
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size_t | index | ) |
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inline |
◆ operator[]() [2/2]
float const & castor3d::VertexBoneData::Weights::operator[] |
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size_t | index | ) |
const |
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inline |
◆ size()
size_t castor3d::VertexBoneData::Weights::size |
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const |
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inline |
◆ data
The documentation for this union was generated from the following file: