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Castor3D 0.17.0
Multiplatform 3D engine
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This is the complete list of members for castor3d::PassFactory, including all inherited members.
create(Material &parent, LightingModelID lightingModelId) const | castor3d::PassFactory | |
create(Material &parent, Pass const &rhs) const | castor3d::PassFactory | |
castor::Factory::create(Key const &key, Parameters &&... params) const | castor::Factory< ObjT, KeyT, PtrTypeT, CreatorT, IdT, EntryT > | inlineprivate |
getOwner() const noexcept | castor::OwnedBy< Engine > | inline |
listRegisteredTypes() const noexcept | castor3d::PassFactory | inline |
OwnedBy(Engine &owner) noexcept | castor::OwnedBy< Engine > | inlineexplicitprotected |
PassFactory(Engine &engine) | castor3d::PassFactory | explicit |
registerType(PassRegisterInfo const &info) | castor3d::PassFactory | |
castor::Factory::registerType(Key const &key, Creator create) | castor::Factory< ObjT, KeyT, PtrTypeT, CreatorT, IdT, EntryT > | inlineprivate |
setOwner(Engine &owner) noexcept | castor::OwnedBy< Engine > | inline |
unregisterType(Key const &key) | castor3d::PassFactory | inline |