Castor3D 0.16.0
Multiplatform 3D engine
Public Member Functions | Static Public Member Functions | Public Attributes | List of all members
castor3d::BoundsTransformPipeline Struct Reference

#include <TransformPipeline.hpp>

Collaboration diagram for castor3d::BoundsTransformPipeline:
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Public Member Functions

C3D_API BoundsTransformPipeline (bool normals)
 
C3D_API castor::String getName () const
 

Static Public Member Functions

static C3D_API castor::String getName (bool normals)
 

Public Attributes

bool normals
 
ShaderModule shader
 
ashes::DescriptorSetLayoutPtr descriptorSetLayout
 
ashes::PipelineLayoutPtr pipelineLayout
 
ashes::ComputePipelinePtr pipeline
 
ashes::DescriptorSetPoolPtr descriptorSetPool
 

Constructor & Destructor Documentation

◆ BoundsTransformPipeline()

C3D_API castor3d::BoundsTransformPipeline::BoundsTransformPipeline ( bool normals)
explicit

Member Function Documentation

◆ getName() [1/2]

C3D_API castor::String castor3d::BoundsTransformPipeline::getName ( ) const

◆ getName() [2/2]

static C3D_API castor::String castor3d::BoundsTransformPipeline::getName ( bool normals)
static

Member Data Documentation

◆ descriptorSetLayout

ashes::DescriptorSetLayoutPtr castor3d::BoundsTransformPipeline::descriptorSetLayout

◆ descriptorSetPool

ashes::DescriptorSetPoolPtr castor3d::BoundsTransformPipeline::descriptorSetPool

◆ normals

bool castor3d::BoundsTransformPipeline::normals

◆ pipeline

ashes::ComputePipelinePtr castor3d::BoundsTransformPipeline::pipeline

◆ pipelineLayout

ashes::PipelineLayoutPtr castor3d::BoundsTransformPipeline::pipelineLayout

◆ shader

ShaderModule castor3d::BoundsTransformPipeline::shader

The documentation for this struct was generated from the following file: