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Castor3D 0.17.0
Multiplatform 3D engine
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This is the complete list of members for castor3d::RenderPipeline, including all inherited members.
| cleanup() | castor3d::RenderPipeline | |
| Descriptor enum name | castor3d::RenderPipeline | |
| Descriptor_COUNT enum value | castor3d::RenderPipeline | |
| Descriptor_MIN enum value | castor3d::RenderPipeline | |
| eBuffers enum value | castor3d::RenderPipeline | |
| eMeshBuffers enum value | castor3d::RenderPipeline | |
| eTextures enum value | castor3d::RenderPipeline | |
| getAdditionalDescriptorSet() const noexcept | castor3d::RenderPipeline | inline |
| getAdditionalDescriptorSetLayout() const noexcept | castor3d::RenderPipeline | inline |
| getFlags() const noexcept | castor3d::RenderPipeline | inline |
| getFlagsHash() const noexcept | castor3d::RenderPipeline | inline |
| getOwner() const noexcept | castor::OwnedBy< RenderNodesPass > | inline |
| getPipeline() const noexcept | castor3d::RenderPipeline | inline |
| getPipelineLayout() const noexcept | castor3d::RenderPipeline | inline |
| getRenderSystem() const noexcept | castor3d::RenderPipeline | inline |
| hasAdditionalDescriptorSetLayout() const noexcept | castor3d::RenderPipeline | inline |
| hasMeshletDescriptorSetLayout() const noexcept | castor3d::RenderPipeline | inline |
| hasPipeline() const noexcept | castor3d::RenderPipeline | inline |
| hasVertexPullingDescriptorSetLayout() const noexcept | castor3d::RenderPipeline | inline |
| initialise(RenderDevice const &device, VkRenderPass renderPass) | castor3d::RenderPipeline | |
| OwnedBy(RenderNodesPass &owner) noexcept | castor::OwnedBy< RenderNodesPass > | inlineexplicitprotected |
| RenderPipeline(RenderNodesPass &owner, RenderSystem &renderSystem, ashes::PipelineDepthStencilStateCreateInfo dsState, ashes::PipelineRasterizationStateCreateInfo rsState, ashes::PipelineColorBlendStateCreateInfo blState, ashes::PipelineMultisampleStateCreateInfo msState, ShaderProgramRPtr program, PipelineFlags const &flags) | castor3d::RenderPipeline | explicit |
| setAdditionalDescriptorSet(ashes::DescriptorSet const &descriptorSet) noexcept | castor3d::RenderPipeline | inline |
| setAdditionalDescriptorSetLayout(ashes::DescriptorSetLayout const &layout) noexcept | castor3d::RenderPipeline | inline |
| setMeshletDescriptorSetLayout(ashes::DescriptorSetLayout const &layout) noexcept | castor3d::RenderPipeline | inline |
| setOwner(RenderNodesPass &owner) noexcept | castor::OwnedBy< RenderNodesPass > | inline |
| setPushConstantRanges(ashes::VkPushConstantRangeArray const &pushConstantRanges) noexcept | castor3d::RenderPipeline | inline |
| setScissor(VkRect2D const &scissor) | castor3d::RenderPipeline | inline |
| setVertexLayouts(ashes::PipelineVertexInputStateCreateInfoCRefArray const &layouts) | castor3d::RenderPipeline | |
| setVertexLayouts(castor::Vector< ashes::PipelineVertexInputStateCreateInfo > layouts) noexcept | castor3d::RenderPipeline | inline |
| setVertexPullingLayouts(ashes::DescriptorSetLayout const &layout) noexcept | castor3d::RenderPipeline | inline |
| setViewport(VkViewport const &viewport) | castor3d::RenderPipeline | inline |