Castor3D 0.17.0
Multiplatform 3D engine
castor3d::MeshAnimation Member List

This is the complete list of members for castor3d::MeshAnimation, including all inherited members.

addChild(MeshAnimationSubmesh object)castor3d::MeshAnimation
addKeyFrame(AnimationKeyFrameUPtr keyFrame)castor3d::Animation
addParsers(castor::AttributeParsers &result)castor3d::MeshAnimationstatic
Animation(Animation &&rhs) noexcept=defaultcastor3d::Animation
Animation(Animation const &rhs)=deletecastor3d::Animation
Animation(Engine &handler, AnimationType type, Animable &animable, castor::String const &name=castor::cuEmptyString)castor3d::Animation
Animation(Engine &handler, AnimationType type, castor::String const &name=castor::cuEmptyString)castor3d::Animation
begin() constcastor3d::Animationinline
begin()castor3d::Animationinline
BinaryParser< MeshAnimation >castor3d::MeshAnimationfriend
BinaryWriter< MeshAnimation >castor3d::MeshAnimationfriend
cloneInto(Animation &output) constcastor3d::Animation
end() constcastor3d::Animationinline
end()castor3d::Animationinline
find(castor::Milliseconds const &time)castor3d::Animation
findKeyFrame(castor::Milliseconds const &time, AnimationKeyFrameArray::iterator &prv, AnimationKeyFrameArray::iterator &cur) constcastor3d::Animation
getAnimable() constcastor3d::Animationinline
getLength() constcastor3d::Animationinline
getName() const noexceptcastor::NamedBaseT< T >inline
getOwner() const noexceptcastor::OwnedBy< Engine >inline
getSubmesh(uint32_t index)castor3d::MeshAnimationinline
getType() constcastor3d::Animationinline
hasChild(Submesh const &object) const noexceptcastor3d::MeshAnimation
isEmpty() constcastor3d::Animationinline
m_animablecastor3d::Animationprotected
m_keyframescastor3d::Animationprotected
m_lengthcastor3d::Animationprotected
m_namecastor::NamedBaseT< T >protected
m_typecastor3d::Animationprotected
MeshAnimation(MeshAnimation &&rhs)=defaultcastor3d::MeshAnimation
MeshAnimation(MeshAnimation const &rhs)=deletecastor3d::MeshAnimation
MeshAnimation(Mesh &mesh, castor::String const &name=castor::cuEmptyString)castor3d::MeshAnimationexplicit
MeshAnimationInstancecastor3d::MeshAnimationfriend
NamedBaseT(T name) noexceptcastor::NamedBaseT< T >inlineexplicit
operator=(MeshAnimation &&rhs)=deletecastor3d::MeshAnimation
operator=(MeshAnimation const &rhs)=deletecastor3d::MeshAnimation
castor3d::Animation::operator=(Animation &&rhs) noexcept=deletecastor3d::Animation
castor3d::Animation::operator=(Animation const &rhs)=deletecastor3d::Animation
OwnedBy(Engine &owner) noexceptcastor::OwnedBy< Engine >inlineexplicitprotected
rename(T name) noexceptcastor::NamedBaseT< T >inline
setOwner(Engine &owner) noexceptcastor::OwnedBy< Engine >inline
size() constcastor3d::Animationinline
updateLength()castor3d::Animation
~Animation() noexcept=defaultcastor3d::Animationvirtual
~MeshAnimation() noexcept override=defaultcastor3d::MeshAnimation