| accept(ConfigurationVisitorBase &vis) | castor3d::SubmeshComponent | inlinevirtual |
| BaseDataComponentT(Submesh &submesh) | castor3d::BaseDataComponentT< SubmeshDataT, DataT > | inlineexplicit |
| clone(Submesh &submesh) const override | castor3d::BaseDataComponentT< SubmeshDataT, DataT > | inlinevirtual |
| createPlugin(SubmeshComponentRegister const &submeshComponents) | castor3d::BaseDataComponentT< SubmeshDataT, DataT > | inlinestatic |
| getBaseData() const noexcept | castor3d::SubmeshComponent | inline |
| getData() const noexcept | castor3d::BaseDataComponentT< SubmeshDataT, DataT > | inline |
| getDataT() const noexcept | castor3d::SubmeshComponent | inline |
| getDependencies() const noexcept | castor3d::SubmeshComponent | inline |
| getId() const noexcept | castor3d::SubmeshComponent | inline |
| getOwner() const noexcept | castor::OwnedBy< Submesh > | inline |
| getPlugin() const noexcept | castor3d::SubmeshComponent | inline |
| getProgramFlags(Pass const &pass) const noexcept | castor3d::SubmeshComponent | inlinevirtual |
| getRenderData() const noexcept | castor3d::SubmeshComponent | inline |
| getRenderDataT() const noexcept | castor3d::SubmeshComponent | inline |
| getSubmeshFlags() const noexcept | castor3d::SubmeshComponent | inlinevirtual |
| getType() const noexcept | castor3d::SubmeshComponent | inline |
| initialiseRenderData() | castor3d::SubmeshComponent | |
| m_data | castor3d::SubmeshComponent | protected |
| m_renderData | castor3d::SubmeshComponent | protected |
| OwnedBy(Submesh &owner) noexcept | castor::OwnedBy< Submesh > | inlineexplicitprotected |
| setOwner(Submesh &owner) noexcept | castor::OwnedBy< Submesh > | inline |
| SubmeshComponent(Submesh &submesh, castor::String const &type, SubmeshComponentDataUPtr data={}, castor::StringArray deps={}) | castor3d::SubmeshComponent | |
| TypeName | castor3d::BaseDataComponentT< SubmeshDataT, DataT > | static |
| writeText(castor::String const &tabs, castor::Path const &folder, castor::String const &subfolder, castor::StringStream &file) const | castor3d::SubmeshComponent | inlinevirtual |
| ~SubmeshComponent() noexcept=default | castor3d::SubmeshComponent | virtual |