#include <MorphingUbo.hpp>
◆ MorphTargetsData()
C3D_API castor3d::shader::MorphTargetsData::MorphTargetsData |
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sdw::ShaderWriter & | writer, |
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ast::expr::ExprPtr | expr, |
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bool | enabled ) |
◆ makeType()
static ast::type::BaseStructPtr castor3d::shader::MorphTargetsData::makeType |
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ast::type::TypesCache & | cache, |
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MorphFlags | morphFlags = MorphFlags{} ) |
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static |
◆ operator[]()
MorphTargetData castor3d::shader::MorphTargetsData::operator[] |
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sdw::UInt const & | index | ) |
const |
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inline |
◆ SDW_DeclStructInstance()
The documentation for this struct was generated from the following file: