Castor3D 0.16.0
Multiplatform 3D engine
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#include <BrdfPrefilter.hpp>
Public Member Functions | |
C3D_API | BrdfPrefilter (Engine const &engine, RenderDevice const &device, castor::Size const &size, Texture const &dstTexture) |
Constructor. | |
C3D_API void | render (QueueData const &queueData) const |
Computes the convoluted BRDF. | |
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explicit |
Constructor.
[in] | engine | The engine. |
device | The current device. | |
[in] | size | The render dimensions. |
[in] | dstTexture | The cube texture destination. |
Computes the convoluted BRDF.
[in] | queueData | The queue receiving the GPU commands. |