Castor3D 0.16.0
Multiplatform 3D engine
Public Member Functions | Public Attributes | List of all members
castor3d::SceneRenderNodes::NodeData Struct Reference

#include <SceneRenderNodes.hpp>

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Public Member Functions

 NodeData (Pass const *pass, SceneNode const *node, RenderedObject const *object)
 

Public Attributes

Pass const * pass
 
SceneNode const * node
 
RenderedObject const * object
 

Constructor & Destructor Documentation

◆ NodeData()

castor3d::SceneRenderNodes::NodeData::NodeData ( Pass const * pass,
SceneNode const * node,
RenderedObject const * object )
inline

Member Data Documentation

◆ node

SceneNode const* castor3d::SceneRenderNodes::NodeData::node

◆ object

RenderedObject const* castor3d::SceneRenderNodes::NodeData::object

◆ pass

Pass const* castor3d::SceneRenderNodes::NodeData::pass

The documentation for this struct was generated from the following file: