#include <VctConfig.hpp>
◆ accept()
◆ addParsers()
◆ enableConservativeRasterization
bool castor3d::VctConfig::enableConservativeRasterization { false } |
◆ enabled
bool castor3d::VctConfig::enabled { false } |
◆ enableOcclusion
bool castor3d::VctConfig::enableOcclusion { false } |
◆ enableSecondaryBounce
bool castor3d::VctConfig::enableSecondaryBounce { false } |
◆ enableTemporalSmoothing
bool castor3d::VctConfig::enableTemporalSmoothing { false } |
◆ gridSize
◆ maxDistance
float castor3d::VctConfig::maxDistance { 20.0f } |
The maximum distance for cones.
◆ numCones
The number of radiance cones used in voxel cone tracing.
◆ rayStepSize
float castor3d::VctConfig::rayStepSize { 0.75f } |
The size of a ray step in voxel cone tracint.
◆ voxelSizeFactor
float castor3d::VctConfig::voxelSizeFactor { 1.0f } |
The documentation for this struct was generated from the following file:
- Castor3D/Render/GlobalIllumination/VoxelConeTracing/VctConfig.hpp