#include <BillboardUbo.hpp>
◆ BillboardData()
castor3d::shader::BillboardData::BillboardData |
( |
sdw::ShaderWriter & | writer, |
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ast::expr::ExprPtr | expr, |
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bool | enabled ) |
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inline |
◆ dimensions()
auto castor3d::shader::BillboardData::dimensions |
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const |
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inline |
◆ getCameraRight()
C3D_API sdw::Vec3 castor3d::shader::BillboardData::getCameraRight |
( |
CameraData const & | cameraData | ) |
const |
◆ getCameraUp()
C3D_API sdw::Vec3 castor3d::shader::BillboardData::getCameraUp |
( |
CameraData const & | cameraData | ) |
const |
◆ getHeight()
C3D_API sdw::Float castor3d::shader::BillboardData::getHeight |
( |
CameraData const & | cameraData | ) |
const |
◆ getWidth()
C3D_API sdw::Float castor3d::shader::BillboardData::getWidth |
( |
CameraData const & | cameraData | ) |
const |
◆ isFixedSize()
auto castor3d::shader::BillboardData::isFixedSize |
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const |
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inline |
◆ isSpherical()
auto castor3d::shader::BillboardData::isSpherical |
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const |
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inline |
The documentation for this struct was generated from the following file: