#include <GlslCullData.hpp>
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static C3D_API sdw::type::BaseStructPtr | makeType (sdw::type::TypesCache &cache) |
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◆ CullData()
C3D_API castor3d::shader::CullData::CullData |
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sdw::ShaderWriter & | writer, |
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sdw::expr::ExprPtr | expr, |
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bool | enabled = true ) |
◆ makeType()
static C3D_API sdw::type::BaseStructPtr castor3d::shader::CullData::makeType |
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sdw::type::TypesCache & | cache | ) |
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◆ SDW_DeclStructInstance()
◆ cone
sdw::Vec4 castor3d::shader::CullData::cone |
◆ sphere
sdw::Vec4 castor3d::shader::CullData::sphere |
The documentation for this struct was generated from the following file: