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Castor3D 0.17.0
Multiplatform 3D engine
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#include <SkeletonAnimationModule.hpp>

Public Attributes | |
| SkeletonAnimationObject * | object {} |
| NodeTransform | transform {} |
| castor::Matrix4x4f | cumulative {} |
| castor::Matrix4x4f castor3d::ObjectTransform::cumulative {} |
| SkeletonAnimationObject* castor3d::ObjectTransform::object {} |
| NodeTransform castor3d::ObjectTransform::transform {} |