Castor3D 0.16.0
Multiplatform 3D engine
|
This is the complete list of members for castor3d::GBufferBase, including all inherited members.
doCreateTexture(crg::ResourcesCache &resources, castor::String const &name, VkImageCreateFlags createFlags, VkExtent3D const &size, uint32_t layerCount, VkSampleCountFlagBits sampleCount, uint32_t mipLevels, VkFormat format, VkImageUsageFlags usageFlags, VkBorderColor const &borderColor, VkCompareOp compareOp) const | castor3d::GBufferBase | protected |
doCreateTextures(crg::ResourcesCache &resources, castor::Array< Texture const *, size_t(TextureEnumT::eCount) > const &inputs, castor::String const &prefix, VkImageCreateFlags createFlags, castor::Size const &size, uint32_t layerCount, VkSampleCountFlagBits sampleCount, castor::Vector< TextureUPtr > &owned) const | castor3d::GBufferBase | inlineprotected |
doCreateTextures(crg::ResourcesCache &resources, castor::Array< Texture const *, size_t(TextureEnumT::eCount) > const &inputs, castor::String const &prefix, VkImageCreateFlags createFlags, VkExtent3D const &size, VkSampleCountFlagBits sampleCount, castor::Vector< TextureUPtr > &owned) const | castor3d::GBufferBase | inlineprotected |
GBufferBase(RenderDevice const &device, castor::String name) | castor3d::GBufferBase | explicit |
getName() const noexcept | castor::NamedBaseT< T > | inline |
m_device | castor3d::GBufferBase | protected |
m_name | castor::NamedBaseT< T > | protected |
NamedBaseT(T name) noexcept | castor::NamedBaseT< T > | inlineexplicit |
rename(T name) noexcept | castor::NamedBaseT< T > | inline |