Castor3D 0.16.0
Multiplatform 3D engine
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Struct used to select best way to put type in parameter : 'value' or 'const reference'. More...
#include <Templates.hpp>
Public Types | |
using | ConstParamType = typename CallTraitsHelper < T, ( sizeof( T ) > sizeof( void * ) ) >::ConstParamType |
Typedef over the best way to put type in parameter : 'value' or 'const reference'. | |
using | ParamType = typename CallTraitsHelper < T, ( sizeof( T ) > sizeof( void * ) ) >::ParamType |
Struct used to select best way to put type in parameter : 'value' or 'const reference'.
using castor::CallTraits< T >::ConstParamType = typename CallTraitsHelper < T, ( sizeof( T ) > sizeof( void * ) ) >::ConstParamType |
Typedef over the best way to put type in parameter : 'value' or 'const reference'.
using castor::CallTraits< T >::ParamType = typename CallTraitsHelper < T, ( sizeof( T ) > sizeof( void * ) ) >::ParamType |