Castor3D 0.16.0
Multiplatform 3D engine
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#include <RenderNodeModule.hpp>
Public Types | |
using | Object = BillboardBase |
using | Instance = BillboardBase |
using | Command = VkDrawIndirectCommand |
using castor3d::RenderNodeTraitsT< BillboardRenderNode >::Command = VkDrawIndirectCommand |
using castor3d::RenderNodeTraitsT< BillboardRenderNode >::Instance = BillboardBase |
using castor3d::RenderNodeTraitsT< BillboardRenderNode >::Object = BillboardBase |