Castor3D 0.16.0
Multiplatform 3D engine
Public Member Functions | Public Attributes | List of all members
castor3d::Renderer Struct Reference

#include <RenderSystem.hpp>

Collaboration diagram for castor3d::Renderer:
Collaboration graph
[legend]

Public Member Functions

 Renderer () noexcept=default
 
 Renderer (Renderer &&)=default
 
Rendereroperator= (Renderer &&)=default
 
 Renderer (Renderer const &)=delete
 
Rendereroperator= (Renderer const &)=delete
 
 ~Renderer () noexcept=default
 
C3D_API Renderer (Engine &engine, AshPluginDescription desc, Extensions pinstanceExtensions={}, uint32_t gpuIndex=0u)
 

Public Attributes

AshPluginDescription desc {}
 
Extensions instanceExtensions {}
 
ashes::InstancePtr instance {}
 
ashes::PhysicalDevicePtrArray gpus {}
 
ashes::PhysicalDevice * gpu {}
 

Constructor & Destructor Documentation

◆ Renderer() [1/4]

castor3d::Renderer::Renderer ( )
defaultnoexcept

◆ Renderer() [2/4]

castor3d::Renderer::Renderer ( Renderer && )
default

◆ Renderer() [3/4]

castor3d::Renderer::Renderer ( Renderer const & )
delete

◆ ~Renderer()

castor3d::Renderer::~Renderer ( )
defaultnoexcept

◆ Renderer() [4/4]

C3D_API castor3d::Renderer::Renderer ( Engine & engine,
AshPluginDescription desc,
Extensions pinstanceExtensions = {},
uint32_t gpuIndex = 0u )

Member Function Documentation

◆ operator=() [1/2]

Renderer & castor3d::Renderer::operator= ( Renderer && )
default

◆ operator=() [2/2]

Renderer & castor3d::Renderer::operator= ( Renderer const & )
delete

Member Data Documentation

◆ desc

AshPluginDescription castor3d::Renderer::desc {}

◆ gpu

ashes::PhysicalDevice* castor3d::Renderer::gpu {}

◆ gpus

ashes::PhysicalDevicePtrArray castor3d::Renderer::gpus {}

◆ instance

ashes::InstancePtr castor3d::Renderer::instance {}

◆ instanceExtensions

Extensions castor3d::Renderer::instanceExtensions {}

The documentation for this struct was generated from the following file: