#include <ParticleDeclaration.hpp>
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using | iterator = ParticleElementDeclarationArrayIt |
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using | const_iterator = ParticleElementDeclarationArrayConstIt |
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◆ const_iterator
◆ iterator
◆ ParticleDeclaration() [1/4]
C3D_API castor3d::ParticleDeclaration::ParticleDeclaration |
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◆ ParticleDeclaration() [2/4]
Constructor.
- Parameters
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[in] | elements | The elements array |
[in] | count | Elements array size |
◆ ParticleDeclaration() [3/4]
Constructor.
- Parameters
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[in] | elements | The elements array |
◆ ParticleDeclaration() [4/4]
Constructor.
- Parameters
-
[in] | elements | The elements array |
◆ begin() [1/2]
iterator castor3d::ParticleDeclaration::begin |
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inline |
- Returns
- An iterator to the beginning of the elements.
◆ begin() [2/2]
- Returns
- An iterator to the beginning of the elements.
◆ count()
size_t castor3d::ParticleDeclaration::count |
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const |
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inline |
- Returns
- The elements count.
◆ CU_DeclareVector()
◆ emplace_back()
template<typename ... Params>
void castor3d::ParticleDeclaration::emplace_back |
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Params &&... | params | ) |
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inline |
Adds an element to the end of the list.
- Parameters
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[in] | params | The element construction parameters. |
References castor3d::getSize().
◆ end() [1/2]
iterator castor3d::ParticleDeclaration::end |
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inline |
- Returns
- An iterator to the end of the elements.
◆ end() [2/2]
- Returns
- An iterator to the end of the elements.
◆ push_back()
◆ stride()
uint32_t castor3d::ParticleDeclaration::stride |
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const |
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inline |
- Returns
- The byte size of the declaration.
The documentation for this class was generated from the following file: