#include <GlslBuffer.hpp>
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template<typename ... ParamsT> |
| BufferT (sdw::ShaderWriter &writer, castor::MbString blockName, castor::MbString variableName, uint32_t binding, uint32_t set, bool enabled=true, ParamsT &&... params) |
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template<typename ... ParamsT> |
DataT | getData (sdw::UInt const &index, ParamsT &&... params) const |
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| BufferBase (sdw::ShaderWriter &writer, castor::MbString blockName, castor::MbString variableName, uint32_t binding, uint32_t set, bool enabled=true) |
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sdw::UInt | getFirstCount () const |
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sdw::UInt | getSecondCount () const |
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sdw::UInt | getThirdCount () const |
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sdw::UInt | getFourthCount () const |
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sdw::UInt | getCount () const |
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bool | isEnabled () const noexcept |
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sdw::ShaderWriter * | getWriter () const noexcept |
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◆ BufferT()
template<typename DataT >
template<typename ... ParamsT>
◆ getData()
template<typename DataT >
template<typename ... ParamsT>
The documentation for this class was generated from the following file: