Castor3D 0.16.0
Multiplatform 3D engine
Public Member Functions | Public Attributes | List of all members
castor3d::ShaderBufferTypes::Float4x4 Struct Reference

#include <ShaderBuffersModule.hpp>

Collaboration diagram for castor3d::ShaderBufferTypes::Float4x4:
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Public Member Functions

Float4x4operator= (castor::Matrix4x4f const &rhs)
 

Public Attributes

Float4 c0 {}
 
Float4 c1 {}
 
Float4 c2 {}
 
Float4 c3 {}
 

Member Function Documentation

◆ operator=()

Float4x4 & castor3d::ShaderBufferTypes::Float4x4::operator= ( castor::Matrix4x4f const & rhs)
inline

References c0, c1, c2, and c3.

Member Data Documentation

◆ c0

Float4 castor3d::ShaderBufferTypes::Float4x4::c0 {}

Referenced by operator=().

◆ c1

Float4 castor3d::ShaderBufferTypes::Float4x4::c1 {}

Referenced by operator=().

◆ c2

Float4 castor3d::ShaderBufferTypes::Float4x4::c2 {}

Referenced by operator=().

◆ c3

Float4 castor3d::ShaderBufferTypes::Float4x4::c3 {}

Referenced by operator=().


The documentation for this struct was generated from the following file: