Castor3D 0.16.0
Multiplatform 3D engine
|
#include <RenderModule.hpp>
Public Attributes | |
castor::String | name |
RenderTargetRPtr | renderTarget {} |
bool | enableVSync {} |
bool | fullscreen {} |
bool | allowHdr {} |
bool castor3d::RenderWindowDesc::allowHdr {} |
bool castor3d::RenderWindowDesc::enableVSync {} |
bool castor3d::RenderWindowDesc::fullscreen {} |
castor::String castor3d::RenderWindowDesc::name |
RenderTargetRPtr castor3d::RenderWindowDesc::renderTarget {} |