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Castor3D 0.17.0
Multiplatform 3D engine
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This is the complete list of members for castor3d::PostEffect, including all inherited members.
| accept(ConfigurationVisitorBase &visitor)=0 | castor3d::PostEffect | pure virtual |
| cleanup(castor3d::RenderDevice const &device) | castor3d::PostEffect | |
| enable(bool value) noexcept | castor3d::PostEffect | inline |
| getFullName() const noexcept | castor3d::PostEffect | inline |
| getName() const noexcept | castor::NamedBaseT< T > | inline |
| getOwner() const noexcept | castor::OwnedBy< RenderSystem > | inline |
| getPass() const =0 | castor3d::PostEffect | pure virtual |
| initialise(castor3d::RenderDevice const &device, Texture const &source, Texture const &target, crg::FramePass const &previousPass) | castor3d::PostEffect | |
| isAfterToneMapping() const noexcept | castor3d::PostEffect | inline |
| isEnabled() const noexcept | castor3d::PostEffect | inline |
| Kind enum name | castor3d::PostEffect | |
| m_enabled | castor3d::PostEffect | protected |
| m_fullName | castor3d::PostEffect | protected |
| m_graph | castor3d::PostEffect | protected |
| m_kind | castor3d::PostEffect | protected |
| m_name | castor::NamedBaseT< T > | protected |
| m_passesCount | castor3d::PostEffect | protected |
| m_passIndex | castor3d::PostEffect | protected |
| m_renderTarget | castor3d::PostEffect | protected |
| m_source | castor3d::PostEffect | protected |
| NamedBaseT(T name) noexcept | castor::NamedBaseT< T > | inlineexplicit |
| OwnedBy(RenderSystem &owner) noexcept | castor::OwnedBy< RenderSystem > | inlineexplicitprotected |
| PostEffect(castor::String const &name, castor::String const &groupName, castor::String const &fullName, RenderTarget &renderTarget, RenderSystem &renderSystem, Parameters const ¶meters, uint32_t passesCount=1u, Kind kind=Kind::eHDR) | castor3d::PostEffect | protected |
| rename(T name) noexcept | castor::NamedBaseT< T > | inline |
| setOwner(RenderSystem &owner) noexcept | castor::OwnedBy< RenderSystem > | inline |
| setParameters(Parameters parameters)=0 | castor3d::PostEffect | pure virtual |
| update(CpuUpdater &updater, Texture const &source) | castor3d::PostEffect | |
| update(GpuUpdater &updater) | castor3d::PostEffect | |
| writeInto(castor::StringStream &file, castor::String const &tabs) | castor3d::PostEffect | |
| ~PostEffect() noexcept=default | castor3d::PostEffect | virtual |