#include <SsaoConfigUbo.hpp>
◆ SsaoConfigData()
C3D_API castor3d::shader::SsaoConfigData::SsaoConfigData |
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sdw::ShaderWriter & | writer, |
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ast::expr::ExprPtr | expr, |
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bool | enabled ) |
◆ declare()
◆ makeType()
static C3D_API ast::type::BaseStructPtr castor3d::shader::SsaoConfigData::makeType |
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ast::type::TypesCache & | cache | ) |
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◆ SDW_DeclStructInstance()
◆ bendStepCount
sdw::UInt castor3d::shader::SsaoConfigData::bendStepCount |
◆ bendStepSize
sdw::Float castor3d::shader::SsaoConfigData::bendStepSize |
◆ bias
sdw::Float castor3d::shader::SsaoConfigData::bias |
◆ blurHighQuality
sdw::Int castor3d::shader::SsaoConfigData::blurHighQuality |
◆ blurRadius
sdw::UInt castor3d::shader::SsaoConfigData::blurRadius |
◆ blurStepSize
sdw::UInt castor3d::shader::SsaoConfigData::blurStepSize |
◆ edgeSharpness
sdw::Float castor3d::shader::SsaoConfigData::edgeSharpness |
◆ farPlaneZ
sdw::Float castor3d::shader::SsaoConfigData::farPlaneZ |
◆ highQuality
sdw::Int castor3d::shader::SsaoConfigData::highQuality |
◆ intensity
sdw::Float castor3d::shader::SsaoConfigData::intensity |
◆ intensityDivR6
sdw::Float castor3d::shader::SsaoConfigData::intensityDivR6 |
◆ invRadius
sdw::Float castor3d::shader::SsaoConfigData::invRadius |
◆ invRadius2
sdw::Float castor3d::shader::SsaoConfigData::invRadius2 |
◆ logMaxOffset
sdw::Int castor3d::shader::SsaoConfigData::logMaxOffset |
◆ maxMipLevel
sdw::Int castor3d::shader::SsaoConfigData::maxMipLevel |
◆ minRadius
sdw::Float castor3d::shader::SsaoConfigData::minRadius |
◆ numSamples
sdw::Int castor3d::shader::SsaoConfigData::numSamples |
◆ numSpiralTurns
sdw::Int castor3d::shader::SsaoConfigData::numSpiralTurns |
◆ projInfo
sdw::Vec4 castor3d::shader::SsaoConfigData::projInfo |
◆ projScale
sdw::Float castor3d::shader::SsaoConfigData::projScale |
◆ radius
sdw::Float castor3d::shader::SsaoConfigData::radius |
◆ radius2
sdw::Float castor3d::shader::SsaoConfigData::radius2 |
◆ variation
sdw::Int castor3d::shader::SsaoConfigData::variation |
The documentation for this struct was generated from the following file: