Castor3D 0.17.0
Multiplatform 3D engine
castor3d::CscnImporterFile Member List

This is the complete list of members for castor3d::CscnImporterFile, including all inherited members.

countAllMeshAnimations() const overridecastor3d::CscnImporterFileinlinevirtual
countAllSceneNodeAnimations() const overridecastor3d::CscnImporterFileinlinevirtual
countAllSkeletonAnimations() const overridecastor3d::CscnImporterFileinlinevirtual
countAllTextureAnimations() const overridecastor3d::CscnImporterFileinlinevirtual
create(Engine &engine, Scene *scene, castor::Path const &path, Parameters const &parameters, ProgressBar *progress)castor3d::CscnImporterFilestatic
createAnimationImporter() overridecastor3d::CscnImporterFileinlinevirtual
createCameraImporter() overridecastor3d::CscnImporterFileinlinevirtual
createLightImporter() overridecastor3d::CscnImporterFileinlinevirtual
createMaterialImporter() overridecastor3d::CscnImporterFileinlinevirtual
createMeshImporter() overridecastor3d::CscnImporterFileinlinevirtual
createSceneNodeImporter() overridecastor3d::CscnImporterFileinlinevirtual
createSkeletonImporter() overridecastor3d::CscnImporterFileinlinevirtual
CscnImporterFile(Engine &engine, Scene *scene, castor::Path const &path, Parameters const &parameters, ProgressBar *progress)castor3d::CscnImporterFile
getExtension() const noexceptcastor3d::ImporterFileinline
getExternalName(castor::String const &name) constcastor3d::ImporterFileinline
getFileName() const noexceptcastor3d::ImporterFileinline
getFilePath() const noexceptcastor3d::ImporterFileinline
getInternalName(castor::String const &name) constcastor3d::ImporterFileinline
getName() const noexceptcastor3d::ImporterFileinline
getOwner() const noexceptcastor::OwnedBy< Engine >inline
getParameters() const noexceptcastor3d::ImporterFileinline
getPrefix() const noexceptcastor3d::ImporterFileinline
getProgressBar() const noexceptcastor3d::ImporterFileinline
getScene() const noexceptcastor3d::ImporterFileinline
ImporterFile(Engine &engine, Scene *scene, castor::Path const &path, Parameters const &parameters, ProgressBar *progress)castor3d::ImporterFileprotected
listCameras() overridecastor3d::CscnImporterFileinlinevirtual
listGeometries() overridecastor3d::CscnImporterFileinlinevirtual
listLights() overridecastor3d::CscnImporterFileinlinevirtual
listMaterials() overridecastor3d::CscnImporterFileinlinevirtual
listMeshAnimations(Mesh const &mesh) overridecastor3d::CscnImporterFileinlinevirtual
listMeshes() overridecastor3d::CscnImporterFileinlinevirtual
listSceneNodeAnimations(SceneNode const &node) overridecastor3d::CscnImporterFileinlinevirtual
listSceneNodes() overridecastor3d::CscnImporterFileinlinevirtual
listSkeletonAnimations(Skeleton const &skeleton) overridecastor3d::CscnImporterFileinlinevirtual
listSkeletons() overridecastor3d::CscnImporterFileinlinevirtual
listTextureAnimations(Material const &material, uint32_t pass) overridecastor3d::CscnImporterFileinlinevirtual
Namecastor3d::CscnImporterFilestatic
OwnedBy(Engine &owner) noexceptcastor::OwnedBy< Engine >inlineexplicitprotected
setOwner(Engine &owner) noexceptcastor::OwnedBy< Engine >inline
setScene(Scene &scene) noexceptcastor3d::ImporterFileinline
~CscnImporterFile() overridecastor3d::CscnImporterFile
~ImporterFile()=defaultcastor3d::ImporterFilevirtual