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Castor3D 0.12.0
Multiplatform 3D engine
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Classes | |
| struct | castor3d::LightPipelineConfig |
| struct | castor3d::LightRenderPass |
| struct | castor3d::LightRenderPass::Entry |
| struct | castor3d::LightDescriptors |
| class | castor3d::LightPipeline |
| struct | castor3d::LightsPipeline |
| class | castor3d::RunnableLightingPass |
| class | castor3d::LightingPass |
Namespaces | |
| namespace | castor3d |
Typedefs | |
| using | castor3d::LightsPipelinePtr = std::unique_ptr< LightsPipeline > |