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Castor3D 0.12.0
Multiplatform 3D engine
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#include <LightingPass.hpp>
Public Attributes | |
| crg::ImageViewId | view |
| VkImageLayout | input |
| VkImageLayout | output |
| VkImageLayout castor3d::LightRenderPass::Entry::input |
| VkImageLayout castor3d::LightRenderPass::Entry::output |
| crg::ImageViewId castor3d::LightRenderPass::Entry::view |