![]() |
Castor3D 0.12.0
Multiplatform 3D engine
|
#include <LightingPass.hpp>

Public Member Functions | |
| LightDescriptors (Light const &light, RenderDevice const &device) | |
Public Attributes | |
| Light const & | light |
| MatrixUbo | matrixUbo |
| UniformBufferOffsetT< ModelBufferConfiguration > | modelMatrixUbo |
| ashes::DescriptorSetPtr | descriptorSet |
|
explicit |
| ashes::DescriptorSetPtr castor3d::LightDescriptors::descriptorSet |
| Light const& castor3d::LightDescriptors::light |
| MatrixUbo castor3d::LightDescriptors::matrixUbo |
| UniformBufferOffsetT< ModelBufferConfiguration > castor3d::LightDescriptors::modelMatrixUbo |