| addPoint(castor::Point3f const &position) | castor3d::BillboardList | |
| addPoints(castor::Point3fArray const &positions) | castor3d::BillboardList | |
| attachTo(SceneNode &node) override | castor3d::BillboardList | virtual |
| begin() | castor3d::BillboardList | inline |
| begin() const | castor3d::BillboardList | inline |
| BillboardBase(Scene &scene, SceneNode *node, ashes::PipelineVertexInputStateCreateInfoPtr vertexLayout, uint32_t vertexStride, GpuBufferOffsetT< uint8_t > vertexBuffer={}) | castor3d::BillboardBase | |
| BillboardList(castor::String const &name, Scene &scene, SceneNode &parent) | castor3d::BillboardList | |
| BillboardList(castor::String const &name, Scene &scene) | castor3d::BillboardList | |
| cleanup(RenderDevice const &device) | castor3d::BillboardBase | |
| detach() | castor3d::MovableObject | |
| end() | castor3d::BillboardList | inline |
| end() const | castor3d::BillboardList | inline |
| getAt(uint32_t index) const | castor3d::BillboardList | inline |
| getBillboardSize() const | castor3d::BillboardBase | inline |
| getBillboardType() const | castor3d::BillboardBase | inline |
| getBufferOffsets() const | castor3d::BillboardBase | inline |
| getCount() const | castor3d::BillboardBase | inline |
| getDimensions() const | castor3d::BillboardBase | inline |
| getEngine() const | castor3d::MovableObject | |
| getGeometryBuffers() const | castor3d::BillboardBase | inline |
| getId(Pass const &pass) const | castor3d::BillboardBase | |
| getMaterial() const | castor3d::BillboardBase | inline |
| getNode() const | castor3d::BillboardBase | inline |
| getParent() const | castor3d::MovableObject | inline |
| getParentScene() const | castor3d::BillboardBase | inline |
| getParentScene() | castor3d::BillboardBase | inline |
| getProgramFlags() const | castor3d::BillboardBase | |
| getType() const | castor3d::MovableObject | inline |
| getVertexBuffer() const | castor3d::BillboardBase | inline |
| getVertexBuffer() | castor3d::BillboardBase | inline |
| initialise(RenderDevice const &device) | castor3d::BillboardList | |
| castor3d::BillboardBase::initialise(RenderDevice const &device, uint32_t count) | castor3d::BillboardBase | |
| isCulled() const | castor3d::RenderedObject | inline |
| isInitialised() const | castor3d::BillboardBase | inline |
| isShadowCaster() const | castor3d::RenderedObject | inline |
| isShadowReceiver() const | castor3d::RenderedObject | inline |
| isVisible() const | castor3d::RenderedObject | inline |
| m_arrayPositions | castor3d::BillboardList | protected |
| m_billboardSize | castor3d::BillboardBase | protected |
| m_billboardType | castor3d::BillboardBase | protected |
| m_cameraPosition | castor3d::BillboardBase | protected |
| m_centerOffset | castor3d::BillboardBase | protected |
| m_count | castor3d::BillboardBase | protected |
| m_dimensions | castor3d::BillboardBase | protected |
| m_geometryBuffers | castor3d::BillboardBase | protected |
| m_ids | castor3d::BillboardBase | protected |
| m_initialised | castor3d::BillboardBase | protected |
| m_material | castor3d::BillboardBase | protected |
| m_needUpdate | castor3d::BillboardBase | protected |
| m_node | castor3d::BillboardBase | protected |
| m_notifyIndex | castor3d::MovableObject | protected |
| m_quadLayout | castor3d::BillboardBase | protected |
| m_scene | castor3d::BillboardBase | protected |
| m_sceneNode | castor3d::MovableObject | protected |
| m_strNodeName | castor3d::MovableObject | protected |
| m_type | castor3d::MovableObject | protected |
| m_vertexBuffer | castor3d::BillboardBase | protected |
| m_vertexLayout | castor3d::BillboardBase | protected |
| m_vertexStride | castor3d::BillboardBase | protected |
| MovableObject(castor::String const &name, Scene &scene, MovableType type, SceneNode &node) | castor3d::MovableObject | |
| MovableObject(castor::String const &name, Scene &scene, MovableType type) | castor3d::MovableObject | |
| onMaterialChanged | castor3d::BillboardBase | |
| Quad typedef | castor3d::BillboardBase | |
| removePoint(uint32_t index) | castor3d::BillboardList | |
| setAt(uint32_t index, castor::Point3f const &position) | castor3d::BillboardList | inline |
| setBillboardSize(BillboardSize value) | castor3d::BillboardBase | inline |
| setBillboardType(BillboardType value) | castor3d::BillboardBase | inline |
| setCenterOffset(uint32_t value) | castor3d::BillboardBase | inline |
| setCount(uint32_t value) | castor3d::BillboardBase | |
| setCulled(bool value) | castor3d::RenderedObject | inline |
| setDimensions(castor::Point2f const &value) | castor3d::BillboardBase | inline |
| setId(Pass const &pass, uint32_t id) | castor3d::BillboardBase | |
| setMaterial(MaterialRPtr value) | castor3d::BillboardBase | |
| setNode(SceneNode &value) | castor3d::BillboardBase | inline |
| setShadowCaster(bool value) | castor3d::RenderedObject | inline |
| setShadowReceiver(bool value) | castor3d::RenderedObject | inline |
| setVisible(bool value) | castor3d::RenderedObject | inline |
| sortByDistance(castor::Point3f const &cameraPosition) | castor3d::BillboardBase | |
| update(GpuUpdater &updater) | castor3d::BillboardBase | |
| ~BillboardBase() | castor3d::BillboardBase | |
| ~MovableObject() | castor3d::MovableObject | virtual |