![]() |
Castor3D 0.17.0
Multiplatform 3D engine
|
#include <ShaderBuffersModule.hpp>
Public Member Functions | |
| Data3T & | operator= (DataT rhs) |
| Data3T & | operator= (castor::Point2< DataT > const &rhs) |
| Data3T & | operator= (castor::Point3< DataT > const &rhs) |
Public Attributes | |
| DataT | x {} |
| DataT | y {} |
| DataT | z {} |
|
inline |
|
inline |
|
inline |
References castor3d::ShaderBufferTypes::Data3T< DataT >::x.
| DataT castor3d::ShaderBufferTypes::Data3T< DataT >::x {} |
| DataT castor3d::ShaderBufferTypes::Data3T< DataT >::y {} |
| DataT castor3d::ShaderBufferTypes::Data3T< DataT >::z {} |
Referenced by castor3d::ShaderBufferTypes::Data3T< DataT >::operator=().