![]() |
Castor3D 0.17.0
Multiplatform 3D engine
|
#include <GeometryCache.hpp>

Public Attributes | |
| size_t | hash |
| Geometry const & | geometry |
| Submesh const & | submesh |
| Pass const & | pass |
| Geometry const& castor3d::ObjectCacheT< Geometry, castor::String, GeometryCacheTraits >::PoolsEntry::geometry |
| size_t castor3d::ObjectCacheT< Geometry, castor::String, GeometryCacheTraits >::PoolsEntry::hash |
| Pass const& castor3d::ObjectCacheT< Geometry, castor::String, GeometryCacheTraits >::PoolsEntry::pass |
| Submesh const& castor3d::ObjectCacheT< Geometry, castor::String, GeometryCacheTraits >::PoolsEntry::submesh |