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virtual void | visit (castor::String const &name, VkShaderStageFlags shaders, HdrConfig &value)=0 |
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void | visit (ShaderModule const &value, bool forceProgramsVisit) override |
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void | visit (ProgramModule const &shader, ast::EntryPoint entryPoint, bool forceProgramsVisit) override |
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void | visit (DebugConfig const &value) override |
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void | visit (castor::String const &name, bool &value, ControlsList controls) override |
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void | visit (castor::String const &name, int16_t &value, ControlsList controls) override |
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void | visit (castor::String const &name, uint16_t &value, ControlsList controls) override |
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void | visit (castor::String const &name, int32_t &value, ControlsList controls) override |
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void | visit (castor::String const &name, uint32_t &value, ControlsList controls) override |
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void | visit (castor::String const &name, int64_t &value, ControlsList controls) override |
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void | visit (castor::String const &name, uint64_t &value, ControlsList controls) override |
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void | visit (castor::String const &name, float &value, ControlsList controls) override |
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void | visit (castor::String const &name, double &value, ControlsList controls) override |
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void | visit (castor::String const &name, castor::Angle &value, ControlsList controls) override |
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void | visit (castor::String const &name, castor::RgbColour &value, ControlsList controls) override |
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void | visit (castor::String const &name, castor::RgbaColour &value, ControlsList controls) override |
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void | visit (castor::String const &name, castor::HdrRgbColour &value, ControlsList controls) override |
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void | visit (castor::String const &name, castor::HdrRgbaColour &value, ControlsList controls) override |
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void | visit (castor::String const &name, ColourWrapper value, ControlsList controls) override |
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void | visit (castor::String const &name, castor::Point2f &value, ControlsList controls) override |
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void | visit (castor::String const &name, castor::Point2i &value, ControlsList controls) override |
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void | visit (castor::String const &name, castor::Point2ui &value, ControlsList controls) override |
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void | visit (castor::String const &name, castor::Point3f &value, ControlsList controls) override |
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void | visit (castor::String const &name, castor::Point3i &value, ControlsList controls) override |
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void | visit (castor::String const &name, castor::Point3ui &value, ControlsList controls) override |
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void | visit (castor::String const &name, castor::Point4f &value, ControlsList controls) override |
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void | visit (castor::String const &name, castor::Point4i &value, ControlsList controls) override |
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void | visit (castor::String const &name, castor::Point4ui &value, ControlsList controls) override |
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void | visit (castor::String const &name, castor::Matrix4x4f &value, ControlsList controls) override |
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void | visit (castor::String const &name, castor::RangedValue< float > &value, ControlsList controls) override |
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void | visit (castor::String const &name, castor::RangedValue< int32_t > &value, ControlsList controls) override |
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void | visit (castor::String const &name, castor::RangedValue< uint32_t > &value, ControlsList controls) override |
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void | visit (castor::String const &name, float &value, castor::Range< float > const &range, ControlsList controls) override |
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void | visit (castor::String const &name, int32_t &value, castor::Range< int32_t > const &range, ControlsList controls) override |
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void | visit (castor::String const &name, uint32_t &value, castor::Range< uint32_t > const &range, ControlsList controls) override |
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void | visit (castor::String const &name, PassComponentTextureFlag textureFlag, TextureFlagConfiguration &value, uint32_t componentsCount, ControlsList controls) override |
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void | visit (castor::String const &name, int32_t &enumValue, castor::StringArray const &enumNames, OnSEnumValueChange onChange, ControlsList controls) override |
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void | visit (castor::String const &name, uint32_t &enumValue, castor::StringArray const &enumNames, OnUEnumValueChange onChange, ControlsList controls) override |
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void | visit (castor::String const &name, bool &value, AtomicControlsList controls) override |
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void | visit (castor::String const &name, int16_t &value, AtomicControlsList controls) override |
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void | visit (castor::String const &name, uint16_t &value, AtomicControlsList controls) override |
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void | visit (castor::String const &name, int32_t &value, AtomicControlsList controls) override |
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void | visit (castor::String const &name, uint32_t &value, AtomicControlsList controls) override |
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void | visit (castor::String const &name, int64_t &value, AtomicControlsList controls) override |
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void | visit (castor::String const &name, uint64_t &value, AtomicControlsList controls) override |
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void | visit (castor::String const &name, float &value, AtomicControlsList controls) override |
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void | visit (castor::String const &name, double &value, AtomicControlsList controls) override |
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void | visit (castor::String const &name, castor::Angle &value, AtomicControlsList controls) override |
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void | visit (castor::String const &name, castor::RgbColour &value, AtomicControlsList controls) override |
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void | visit (castor::String const &name, castor::RgbaColour &value, AtomicControlsList controls) override |
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void | visit (castor::String const &name, castor::HdrRgbColour &value, AtomicControlsList controls) override |
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void | visit (castor::String const &name, castor::HdrRgbaColour &value, AtomicControlsList controls) override |
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void | visit (castor::String const &name, ColourWrapper value, AtomicControlsList controls) override |
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void | visit (castor::String const &name, castor::Point2f &value, AtomicControlsList controls) override |
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void | visit (castor::String const &name, castor::Point2i &value, AtomicControlsList controls) override |
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void | visit (castor::String const &name, castor::Point2ui &value, AtomicControlsList controls) override |
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void | visit (castor::String const &name, castor::Point3f &value, AtomicControlsList controls) override |
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void | visit (castor::String const &name, castor::Point3i &value, AtomicControlsList controls) override |
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void | visit (castor::String const &name, castor::Point3ui &value, AtomicControlsList controls) override |
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void | visit (castor::String const &name, castor::Point4f &value, AtomicControlsList controls) override |
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void | visit (castor::String const &name, castor::Point4i &value, AtomicControlsList controls) override |
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void | visit (castor::String const &name, castor::Point4ui &value, AtomicControlsList controls) override |
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void | visit (castor::String const &name, castor::Matrix4x4f &value, AtomicControlsList controls) override |
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void | visit (castor::String const &name, castor::RangedValue< float > &value, AtomicControlsList controls) override |
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void | visit (castor::String const &name, castor::RangedValue< int32_t > &value, AtomicControlsList controls) override |
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void | visit (castor::String const &name, castor::RangedValue< uint32_t > &value, AtomicControlsList controls) override |
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void | visit (castor::String const &name, float &value, castor::Range< float > const &range, AtomicControlsList controls) override |
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void | visit (castor::String const &name, int32_t &value, castor::Range< int32_t > const &range, AtomicControlsList controls) override |
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void | visit (castor::String const &name, uint32_t &value, castor::Range< uint32_t > const &range, AtomicControlsList controls) override |
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void | visit (castor::String const &name, PassComponentTextureFlag textureFlag, TextureFlagConfiguration &value, uint32_t componentsCount, AtomicControlsList controls) override |
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void | visit (castor::String const &name, int32_t &enumValue, castor::StringArray const &enumNames, OnSEnumValueChange onChange, AtomicControlsList controls) override |
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void | visit (castor::String const &name, uint32_t &enumValue, castor::StringArray const &enumNames, OnUEnumValueChange onChange, AtomicControlsList controls) override |
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ConfigurationVisitorBlock | visit (castor::String const &name, ControlsList const &) |
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ConfigurationVisitorBlock | visit (castor::String const &name, AtomicControlsList const &) |
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template<typename ControlT = bool> |
ConfigurationVisitorBlock | visit (castor::String const &name, ControlT *control=nullptr) |
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virtual C3D_API void | visit (ShaderModule const &shader, bool forceProgramsVisit)=0 |
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virtual C3D_API void | visit (ProgramModule const &shader, ast::EntryPoint entryPoint, bool forceProgramsVisit)=0 |
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void | visit (ShaderModule const &shader) |
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void | visit (ProgramModule const &shader, ast::EntryPoint entryPoint) |
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void | visit (ProgramModule const &shader) |
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virtual C3D_API void | visit (DebugConfig const &debugConfig)=0 |
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void | visit (castor::String const &name, crg::ImageViewId const &viewId, VkImageLayout layout, TextureFactors const &factors={}) |
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void | visit (castor::String const &name, Texture const &texture, VkImageLayout layout, TextureFactors const &factors={}) |
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virtual C3D_API void | visit (castor::String const &name, bool &value, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, int16_t &value, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, uint16_t &value, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, int32_t &value, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, uint32_t &value, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, int64_t &value, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, uint64_t &value, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, float &value, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, double &value, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::Angle &value, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::RgbColour &value, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::RgbaColour &value, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::HdrRgbColour &value, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::HdrRgbaColour &value, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, ColourWrapper value, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::Point2f &value, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::Point2i &value, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::Point2ui &value, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::Point3f &value, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::Point3i &value, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::Point3ui &value, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::Point4f &value, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::Point4i &value, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::Point4ui &value, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::Matrix4x4f &value, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::RangedValue< float > &value, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::RangedValue< int32_t > &value, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::RangedValue< uint32_t > &value, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, float &value, castor::Range< float > const &range, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, int32_t &value, castor::Range< int32_t > const &range, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, uint32_t &value, castor::Range< uint32_t > const &range, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, PassComponentTextureFlag textureFlag, TextureFlagConfiguration &value, uint32_t componentsCount, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, int32_t &enumValue, castor::StringArray const &enumNames, OnSEnumValueChange onChange, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, uint32_t &enumValue, castor::StringArray const &enumNames, OnUEnumValueChange onChange, ControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, bool &value, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, int16_t &value, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, uint16_t &value, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, int32_t &value, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, uint32_t &value, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, int64_t &value, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, uint64_t &value, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, float &value, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, double &value, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::Angle &value, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::RgbColour &value, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::RgbaColour &value, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::HdrRgbColour &value, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::HdrRgbaColour &value, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, ColourWrapper value, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::Point2f &value, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::Point2i &value, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::Point2ui &value, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::Point3f &value, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::Point3i &value, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::Point3ui &value, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::Point4f &value, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::Point4i &value, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::Point4ui &value, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::Matrix4x4f &value, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::RangedValue< float > &value, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::RangedValue< int32_t > &value, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, castor::RangedValue< uint32_t > &value, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, float &value, castor::Range< float > const &range, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, int32_t &value, castor::Range< int32_t > const &range, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, uint32_t &value, castor::Range< uint32_t > const &range, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, PassComponentTextureFlag textureFlag, TextureFlagConfiguration &value, uint32_t componentsCount, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, int32_t &enumValue, castor::StringArray const &enumNames, OnSEnumValueChange onChange, AtomicControlsList controls)=0 |
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virtual C3D_API void | visit (castor::String const &name, uint32_t &enumValue, castor::StringArray const &enumNames, OnUEnumValueChange onChange, AtomicControlsList controls)=0 |
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template<typename ValueT , typename ControlT = bool> |
void | visit (castor::String const &name, ValueT &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, ColourWrapper value, ControlT *control=nullptr) |
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template<typename ValueT , typename ControlT = bool> |
void | visit (castor::String const &name, ValueT &value, castor::Range< ValueT > const &range, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, PassComponentTextureFlag textureFlag, TextureFlagConfiguration &value, uint32_t componentsCount, ControlT *control=nullptr) |
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template<typename ValueT , typename ControlT = bool*> |
void | visit (castor::String const &name, ValueT &enumValue, castor::StringArray const &enumNames, OnEnumValueChangeT< ValueT > onChange, ControlT control=ControlT{}) |
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template<typename TypeT , typename ControlT , typename ... ParamsT> |
void | visit (castor::String const &name, castor::ChangeTrackedT< TypeT, ControlT > &value, ParamsT &&... params) |
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template<typename TypeT , typename ControlT , typename ... ParamsT> |
void | visit (castor::String const &name, castor::GroupChangeTrackedT< TypeT, ControlT > &value, ParamsT &&... params) |
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ConfigurationVisitorBlock | visit (castor::String const &name, ControlsList const &) |
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ConfigurationVisitorBlock | visit (castor::String const &name, AtomicControlsList const &) |
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template<typename ControlT = bool> |
ConfigurationVisitorBlock | visit (castor::String const &name, ControlT *control=nullptr) |
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void | visit (ShaderModule const &shader) |
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void | visit (ProgramModule const &shader, ast::EntryPoint entryPoint) |
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void | visit (ProgramModule const &shader) |
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void | visit (castor::String const &name, crg::ImageViewId const &viewId, VkImageLayout layout, TextureFactors const &factors={}) |
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void | visit (castor::String const &name, Texture const &texture, VkImageLayout layout, TextureFactors const &factors={}) |
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template<typename ValueT , typename ControlT = bool> |
void | visit (castor::String const &name, ValueT &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, ColourWrapper value, ControlT *control=nullptr) |
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template<typename ValueT , typename ControlT = bool> |
void | visit (castor::String const &name, ValueT &value, castor::Range< ValueT > const &range, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, PassComponentTextureFlag textureFlag, TextureFlagConfiguration &value, uint32_t componentsCount, ControlT *control=nullptr) |
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template<typename ValueT , typename ControlT = bool*> |
void | visit (castor::String const &name, ValueT &enumValue, castor::StringArray const &enumNames, OnEnumValueChangeT< ValueT > onChange, ControlT control=ControlT{}) |
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template<typename TypeT , typename ControlT , typename ... ParamsT> |
void | visit (castor::String const &name, castor::ChangeTrackedT< TypeT, ControlT > &value, ParamsT &&... params) |
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template<typename TypeT , typename ControlT , typename ... ParamsT> |
void | visit (castor::String const &name, castor::GroupChangeTrackedT< TypeT, ControlT > &value, ParamsT &&... params) |
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virtual C3D_API | ~ConfigurationVisitorBase ()=default |
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ConfigurationVisitorBlock | visit (castor::String const &name, ControlsList const &) |
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ConfigurationVisitorBlock | visit (castor::String const &name, AtomicControlsList const &) |
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template<typename ControlT = bool> |
ConfigurationVisitorBlock | visit (castor::String const &name, ControlT *control=nullptr) |
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void | visit (ShaderModule const &shader) |
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void | visit (ProgramModule const &shader, ast::EntryPoint entryPoint) |
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void | visit (ProgramModule const &shader) |
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void | visit (castor::String const &name, crg::ImageViewId const &viewId, VkImageLayout layout, TextureFactors const &factors={}) |
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void | visit (castor::String const &name, Texture const &texture, VkImageLayout layout, TextureFactors const &factors={}) |
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template<typename ValueT , typename ControlT = bool> |
void | visit (castor::String const &name, ValueT &value, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, ColourWrapper value, ControlT *control=nullptr) |
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template<typename ValueT , typename ControlT = bool> |
void | visit (castor::String const &name, ValueT &value, castor::Range< ValueT > const &range, ControlT *control=nullptr) |
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template<typename ControlT = bool> |
void | visit (castor::String const &name, PassComponentTextureFlag textureFlag, TextureFlagConfiguration &value, uint32_t componentsCount, ControlT *control=nullptr) |
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template<typename ValueT , typename ControlT = bool*> |
void | visit (castor::String const &name, ValueT &enumValue, castor::StringArray const &enumNames, OnEnumValueChangeT< ValueT > onChange, ControlT control=ControlT{}) |
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template<typename TypeT , typename ControlT , typename ... ParamsT> |
void | visit (castor::String const &name, castor::ChangeTrackedT< TypeT, ControlT > &value, ParamsT &&... params) |
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template<typename TypeT , typename ControlT , typename ... ParamsT> |
void | visit (castor::String const &name, castor::GroupChangeTrackedT< TypeT, ControlT > &value, ParamsT &&... params) |
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