Castor3D 0.16.0
Multiplatform 3D engine
|
#include <InstantiatedPipelinesNodes.hpp>
Classes | |
struct | BufferNodes |
Public Types | |
using | RenderedNode = RenderedNodeT< NodeT > |
using | NodesView = InstantiatedObjectsNodesViewT< NodeT > |
Public Member Functions | |
auto | emplace (ashes::BufferBase const &buffer) |
void | emplace (ashes::BufferBase const &buffer, RenderedNode node) |
void | clear () noexcept |
auto | begin () noexcept |
auto | begin () const noexcept |
auto | end () noexcept |
auto | end () const noexcept |
auto | size () const noexcept |
auto | empty () const noexcept |
size_t | occupancy () const noexcept |
Static Public Attributes | |
static uint64_t constexpr | maxBuffers = BuffersNodesViewT< NodeT >::maxBuffers |
static uint64_t constexpr | maxCount = NodesView::maxCount * maxBuffers |
using castor3d::InstantiatedBuffersNodesViewT< NodeT >::NodesView = InstantiatedObjectsNodesViewT< NodeT > |
using castor3d::InstantiatedBuffersNodesViewT< NodeT >::RenderedNode = RenderedNodeT< NodeT > |
|
inlinenoexcept |
|
inlinenoexcept |
Referenced by castor3d::InstantiatedBuffersNodesViewT< NodeT >::emplace().
|
inlinenoexcept |
|
inline |
References castor3d::InstantiatedBuffersNodesViewT< NodeT >::begin(), castor3d::C3D_EnsureNodesCounts, CU_Assert, CU_Exception, castor3d::InstantiatedBuffersNodesViewT< NodeT >::end(), castor3d::InstantiatedBuffersNodesViewT< NodeT >::maxBuffers, and castor3d::InstantiatedBuffersNodesViewT< NodeT >::size().
Referenced by castor3d::InstantiatedBuffersNodesViewT< NodeT >::emplace().
|
inline |
References castor3d::InstantiatedBuffersNodesViewT< NodeT >::emplace().
|
inlinenoexcept |
|
inlinenoexcept |
|
inlinenoexcept |
Referenced by castor3d::InstantiatedBuffersNodesViewT< NodeT >::emplace().
|
inlinenoexcept |
References castor3d::InstantiatedBuffersNodesViewT< NodeT >::size().
|
inlinenoexcept |
Referenced by castor3d::InstantiatedBuffersNodesViewT< NodeT >::emplace(), and castor3d::InstantiatedBuffersNodesViewT< NodeT >::occupancy().
|
staticconstexpr |
Referenced by castor3d::InstantiatedBuffersNodesViewT< NodeT >::emplace().
|
staticconstexpr |