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using | castor3d::GroupAnimationMap = castor::StringMap< GroupAnimation > |
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using | castor3d::Animable = AnimableT< Engine > |
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using | castor3d::Animation = AnimationT< Engine > |
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using | castor3d::OnAnimatedSkeletonChangeFunction = castor::Function< void( AnimatedObjectGroup const &, AnimatedSkeleton & ) > |
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using | castor3d::OnAnimatedSkeletonChange = castor::SignalT< OnAnimatedSkeletonChangeFunction > |
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using | castor3d::OnAnimatedSkeletonChangeConnection = OnAnimatedSkeletonChange::connection |
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using | castor3d::OnAnimatedMeshChangeFunction = castor::Function< void( AnimatedObjectGroup const &, AnimatedMesh & ) > |
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using | castor3d::OnAnimatedMeshChange = castor::SignalT< OnAnimatedMeshChangeFunction > |
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using | castor3d::OnAnimatedMeshChangeConnection = OnAnimatedMeshChange::connection |
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using | castor3d::OnAnimatedTextureChangeFunction = castor::Function< void( AnimatedObjectGroup const &, AnimatedTexture & ) > |
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using | castor3d::OnAnimatedTextureChange = castor::SignalT< OnAnimatedTextureChangeFunction > |
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using | castor3d::OnAnimatedTextureChangeConnection = OnAnimatedTextureChange::connection |
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using | castor3d::OnAnimatedSceneNodeChangeFunction = castor::Function< void( AnimatedObjectGroup const &, AnimatedSceneNode & ) > |
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using | castor3d::OnAnimatedSceneNodeChange = castor::SignalT< OnAnimatedSceneNodeChangeFunction > |
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using | castor3d::OnAnimatedSceneNodeChangeConnection = OnAnimatedSceneNodeChange::connection |
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using | castor3d::AnimatedObjectGroupCacheTraits = PtrCacheTraitsT< AnimatedObjectGroup, castor::String > |
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using | castor3d::AnimatedObjectGroupCache |
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using | castor3d::AnimatedObjectGroupRes = AnimatedObjectGroupCacheTraits::ElementPtrT |
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using | castor3d::AnimatedObjectGroupResPtr = AnimatedObjectGroupCacheTraits::ElementObsT |
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| castor3d::CU_DeclareSmartPtr (castor3d, SceneNodeAnimation, C3D_API) |
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| castor3d::CU_DeclareSmartPtr (castor3d, SceneNodeAnimationKeyFrame, C3D_API) |
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| castor3d::CU_DeclareSmartPtr (castor3d, Animable, C3D_API) |
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| castor3d::CU_DeclareSmartPtr (castor3d, AnimatedObjectGroup, C3D_API) |
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| castor3d::CU_DeclareSmartPtr (castor3d, AnimatedMesh, C3D_API) |
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| castor3d::CU_DeclareSmartPtr (castor3d, AnimatedObject, C3D_API) |
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| castor3d::CU_DeclareSmartPtr (castor3d, AnimatedSceneNode, C3D_API) |
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| castor3d::CU_DeclareSmartPtr (castor3d, AnimatedSkeleton, C3D_API) |
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| castor3d::CU_DeclareSmartPtr (castor3d, AnimatedTexture, C3D_API) |
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| castor3d::CU_DeclareSmartPtr (castor3d, Animation, C3D_API) |
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| castor3d::CU_DeclareSmartPtr (castor3d, AnimationInstance, C3D_API) |
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| castor3d::CU_DeclareTemplateSmartPtr (castor3d, Animable) |
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