#include <ControlsManager.hpp>
◆ getTopControl()
C3D_API ControlRPtr castor3d::GuiContext::getTopControl |
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const |
◆ getTopStyle()
C3D_API ControlStyleRPtr castor3d::GuiContext::getTopStyle |
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const |
◆ popControl()
C3D_API void castor3d::GuiContext::popControl |
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◆ popStyle()
C3D_API void castor3d::GuiContext::popStyle |
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◆ popStylesHolder()
◆ pushStyle()
template<typename StyleT >
void castor3d::GuiContext::pushStyle |
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StyleT * | style, |
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StyleT *& | result ) |
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inline |
◆ pushStylesHolder()
◆ button
ButtonCtrlRPtr castor3d::GuiContext::button {} |
◆ buttonStyle
ButtonStyleRPtr castor3d::GuiContext::buttonStyle {} |
◆ combo
ComboBoxCtrlRPtr castor3d::GuiContext::combo {} |
◆ comboStyle
ComboBoxStyleRPtr castor3d::GuiContext::comboStyle {} |
◆ controlName
◆ controls
◆ edit
EditCtrlRPtr castor3d::GuiContext::edit {} |
◆ editStyle
EditStyleRPtr castor3d::GuiContext::editStyle {} |
◆ expandablePanel
ExpandablePanelCtrlRPtr castor3d::GuiContext::expandablePanel {} |
◆ expandablePanelStyle
ExpandablePanelStyleRPtr castor3d::GuiContext::expandablePanelStyle {} |
◆ frame
FrameCtrlRPtr castor3d::GuiContext::frame {} |
◆ frameStyle
FrameStyleRPtr castor3d::GuiContext::frameStyle {} |
◆ layout
LayoutUPtr castor3d::GuiContext::layout {} |
◆ layoutCtrlFlags
◆ listbox
ListBoxCtrlRPtr castor3d::GuiContext::listbox {} |
◆ listboxStyle
ListBoxStyleRPtr castor3d::GuiContext::listboxStyle {} |
◆ panel
PanelCtrlRPtr castor3d::GuiContext::panel {} |
◆ panelStyle
PanelStyleRPtr castor3d::GuiContext::panelStyle {} |
◆ parents
◆ progress
ProgressCtrlRPtr castor3d::GuiContext::progress {} |
◆ progressStyle
ProgressStyleRPtr castor3d::GuiContext::progressStyle {} |
◆ root
◆ scene
◆ scrollable
ScrollableCtrlRPtr castor3d::GuiContext::scrollable {} |
◆ scrollableStyle
ScrollableStyleRPtr castor3d::GuiContext::scrollableStyle {} |
◆ scrollBarStyle
ScrollBarStyleRPtr castor3d::GuiContext::scrollBarStyle {} |
◆ slider
SliderCtrlRPtr castor3d::GuiContext::slider {} |
◆ sliderStyle
SliderStyleRPtr castor3d::GuiContext::sliderStyle {} |
◆ staticStyle
StaticStyleRPtr castor3d::GuiContext::staticStyle {} |
◆ staticTxt
StaticCtrlRPtr castor3d::GuiContext::staticTxt {} |
◆ styles
castor::Stack< ControlStyleRPtr > castor3d::GuiContext::styles {} |
◆ stylesHolder
castor::Stack< StylesHolderRPtr > castor3d::GuiContext::stylesHolder {} |
◆ theme
ThemeRPtr castor3d::GuiContext::theme {} |
The documentation for this struct was generated from the following file: