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Castor3D 0.17.0
Multiplatform 3D engine
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#include <PassComponent.hpp>

Public Member Functions | |
| PassShader ()=default | |
| PassShader (PassShader const &)=delete | |
| PassShader & | operator= (PassShader const &)=delete |
| C3D_API | PassShader (PassShader &&)=default |
| C3D_API PassShader & | operator= (PassShader &&)=default |
| virtual C3D_API | ~PassShader ()=default |
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default |
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delete |
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default |
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virtualdefault |
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default |
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delete |