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Castor3D 0.17.0
Multiplatform 3D engine
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Classes | |
struct | castor3d::PtrCacheTraitsT< FrameListener, castor::String > |
Namespaces | |
namespace | castor3d |
Frame | |
enum class | castor3d::CpuEventType : uint8_t { castor3d::ePreGpuStep = 0 , castor3d::ePreCpuStep = 1 , castor3d::ePostCpuStep = 2 , castor3d::eCount , castor3d::eMin = ePreGpuStep } |
CPU Frame Event Type enumeration. More... | |
enum class | castor3d::GpuEventType : uint8_t { castor3d::ePreUpload = 0 , castor3d::ePreRender = 1 , castor3d::ePostRender = 2 , castor3d::eCount , castor3d::eMin = ePreUpload } |
GPU Frame Event Type enumeration. More... | |
using | castor3d::FrameListenerCacheTraits = PtrCacheTraitsT< FrameListener, castor::String > |
using | castor3d::FrameListenerCache |
using | castor3d::FrameListenerRes = FrameListenerCacheTraits::ElementPtrT |
using | castor3d::FrameListenerResPtr = FrameListenerCacheTraits::ElementObsT |
C3D_API castor::String | castor3d::getName (CpuEventType value) |
C3D_API castor::String | castor3d::getName (GpuEventType value) |