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Castor3D 0.17.0
Multiplatform 3D engine
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#include <LightModule.hpp>


Public Attributes | |
| castor::Matrix4x4f | transform |
Public Attributes inherited from castor3d::BaseShadowData | |
| u32 | shadowType |
| u32 | cascadeCount |
| f32 | pcfFilterSize |
| u32 | pcfSampleCount |
| castor::Point2f | rawShadowsOffsets |
| castor::Point2f | pcfShadowsOffsets |
| f32 | vsmMinVariance |
| f32 | vsmLightBleedingReduction |
| u32 | volumetricSteps |
| f32 | volumetricScattering |
| castor::Matrix4x4f castor3d::SpotShadowData::transform |