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Castor3D 0.17.0
Multiplatform 3D engine
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This is the complete list of members for castor3d::CmshAnimationImporter, including all inherited members.
| AnimationImporter(Engine &engine, castor::String const &prefix) | castor3d::AnimationImporter | explicit |
| CmshAnimationImporter(Engine &engine) | castor3d::CmshAnimationImporter | explicit |
| create(Engine &engine) | castor3d::CmshAnimationImporter | static |
| getOwner() const noexcept | castor::OwnedBy< Engine > | inline |
| getPrefix() const noexcept | castor3d::AnimationImporter | inline |
| importData(SkeletonAnimation &animation, ImporterFile *file, Parameters const ¶meters) | castor3d::AnimationImporter | |
| importData(SkeletonAnimation &animation, castor::Path const &pathFile, Parameters const ¶meters) | castor3d::AnimationImporter | static |
| importData(MeshAnimation &animation, ImporterFile *file, Parameters const ¶meters) | castor3d::AnimationImporter | |
| importData(MeshAnimation &animation, castor::Path const &pathFile, Parameters const ¶meters) | castor3d::AnimationImporter | static |
| importData(SceneNodeAnimation &animation, ImporterFile *file, Parameters const ¶meters) | castor3d::AnimationImporter | |
| importData(SceneNodeAnimation &animation, castor::Path const &pathFile, Parameters const ¶meters) | castor3d::AnimationImporter | |
| importData(TextureAnimation &animation, ImporterFile *file, Parameters const ¶meters) | castor3d::AnimationImporter | |
| importData(TextureAnimation &animation, castor::Path const &pathFile, Parameters const ¶meters) | castor3d::AnimationImporter | |
| m_file | castor3d::AnimationImporter | protected |
| m_parameters | castor3d::AnimationImporter | protected |
| m_prefix | castor3d::AnimationImporter | protected |
| MeshAnimType | castor3d::CmshAnimationImporter | static |
| NodeAnimType | castor3d::CmshAnimationImporter | static |
| OwnedBy(Engine &owner) noexcept | castor::OwnedBy< Engine > | inlineexplicitprotected |
| setOwner(Engine &owner) noexcept | castor::OwnedBy< Engine > | inline |
| SkeletonAnimType | castor3d::CmshAnimationImporter | static |
| ~AnimationImporter()=default | castor3d::AnimationImporter | virtual |