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Castor3D 0.17.0
Multiplatform 3D engine
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#include <BrdfPrefilter.hpp>
Public Member Functions | |
| C3D_API | BrdfPrefilter (Engine const &engine, RenderDevice const &device, castor::Size const &size, Texture const &dstTexture) |
| Constructor. | |
| C3D_API void | render (QueueData const &queueData) const |
| Computes the convoluted BRDF. | |
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explicit |
Constructor.
| [in] | engine | The engine. |
| device | The current device. | |
| [in] | size | The render dimensions. |
| [in] | dstTexture | The cube texture destination. |
Computes the convoluted BRDF.
| [in] | queueData | The queue receiving the GPU commands. |